Optimize the optimizeFor subroutine
fixes #174 (closed)
Yeah, I turned a O(n) subroutine into a O(n^2) subroutine by accident. So for the NCBI set that meant that optimizing shaders took about 1.5 hours instead of a couple milliseconds.
¯\_(ツ)_/¯
fixes #174 (closed)
Yeah, I turned a O(n) subroutine into a O(n^2) subroutine by accident. So for the NCBI set that meant that optimizing shaders took about 1.5 hours instead of a couple milliseconds.
¯\_(ツ)_/¯